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Old 04-30-2013, 00:41   #1 (permalink)
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Code for BB calculator


Hello every body

iam a developper and am searching for some information about the BB calculator, if any one can help me to find the formula, or the algorithm or the source code of this kind of calculator will be helpfull , specialy y3tk

thx , BR
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Old 04-30-2013, 00:49   #2 (permalink)
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Quote:
Originally Posted by marwein View Post
Hello every body

iam a developper and am searching for some information about the BB calculator, if any one can help me to find the formula, or the algorithm or the source code of this kind of calculator will be helpfull , specialy y3tk

thx , BR
Friend! Use Search Button or contact y3tk.
Regards
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Old 04-30-2013, 12:18   #3 (permalink)
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Originally Posted by Haicha View Post
Friend! Use Search Button or contact y3tk.
Regards
thank u for this answer my friend, but ai tried to contact y3kt but impossible to send the message to him by the forum

BR
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Old 04-30-2013, 12:36   #4 (permalink)
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Quote:
Originally Posted by marwein View Post
Hello every body

iam a developper and am searching for some information about the BB calculator, if any one can help me to find the formula, or the algorithm or the source code of this kind of calculator will be helpfull , specialy y3tk

thx , BR

source was posted by siroya on this forum , so use search button
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Old 04-30-2013, 13:22   #5 (permalink)
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As our friend fr3nsis just todl you, source was posted by siroya long ago, just search button and should find what you are looking for.
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Old 05-01-2013, 13:45   #6 (permalink)
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Originally Posted by y3kt View Post
As our friend fr3nsis just todl you, source was posted by siroya long ago, just search button and should find what you are looking for.
thank u fr3nsis & y3kt, yes i found the link of sources by SiRoYa, but they're offline !! that's why am asking if any one can re-upload it plz

thx, BR
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Old 05-01-2013, 17:17   #7 (permalink)
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I have to see if I find the original code posted by Siroya. Mine's right now have been optimized in several ways and I would have to remove a lot from it to post it somewhere.
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Old 05-02-2013, 09:50   #8 (permalink)
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Originally Posted by y3kt View Post
I have to see if I find the original code posted by Siroya. Mine's right now have been optimized in several ways and I would have to remove a lot from it to post it somewhere.
ok thank you so much y3kt, can u send me the SiRoYa's codes (or yours) by mail if u find it plz, my mail is [email protected]

If u need some help to optimize ur codes too ... am volontary

BR

MaRwEiN
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Old 05-03-2013, 20:11   #9 (permalink)
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Unhappy

No answer from y3kt or SiRoYa
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Old 05-03-2013, 21:36   #10 (permalink)
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source siroya

source siroya

BB source by siroya

Meps hex by siroya
Attached Files
File Type: rar BB.rar (49.6 KB, 830 views)
File Type: zip Meps.zip (98.1 KB, 668 views)
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Old 05-03-2013, 22:24   #11 (permalink)
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Originally Posted by mastersolid View Post
thank u soo much mastersolid
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Old 05-04-2013, 17:23   #12 (permalink)
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Originally Posted by marwein View Post
thank u soo much mastersolid
special thx to mastersolid, y3kt & SiRoYa for this code,

am starting to develope a new version, but not in delphi, i'll use C# that will be easy to me and to other new developpers, and easier to include it to a website using the C# scripting on ASP pages, after i fincish it i will translate my code into C++ and Java (to be universal and executable on Linux or mac) and PHP to classic websites

exemple of some lines on c# from the Unit file

Code:
public static void createPrivatePass(byte[] mepfileid, byte[] Out_)
        {
            byte[] key1 = {0x16 ,0x27 ,0x99 ,0xC2, 0xC8 ,0x99, 0xB8 ,0xC9 ,0xDE ,0xED ,0x77, 0xA2 ,0x62, 0xD2 ,0x66 ,0x5E};
            int size = 15, i;

            for(i=0 ; i<=size ; i++){
                Out_[i] = (byte)(mepfileid[i] ^ key1[i]);
            }
        }



so my problems are :

1/ I am not excellent on Delphi (or Pascal) and if any one can send me the algorithm

2/ in the source code that i got the PRD arenot included on this sources, so what's the relation between PRD & MEPs !!?? can u send me the formula plz

PS : This program is created by SiRoYa and updated by y3kt will take their names on the developpers list and it will be an open source

thanks for ur helps my friends

BR
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Old 05-04-2013, 20:27   #13 (permalink)
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Hi, the algorithm as noticed by Victor some time ago is HMAC_SHA1, take a look at this algo and try to find what it is needed, it is really easy to realize that.

About PRD, the only relation is that for a PRD you will have one or more MEP and the MEP is the base of the calculation process.

Luck!
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Old 05-04-2013, 23:02   #14 (permalink)
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Originally Posted by y3kt View Post
Hi, the algorithm as noticed by Victor some time ago is HMAC_SHA1, take a look at this algo and try to find what it is needed, it is really easy to realize that.

About PRD, the only relation is that for a PRD you will have one or more MEP and the MEP is the base of the calculation process.

Luck!
thank u y3kt for those informations

just a last question plz, how to get the mep on hexa like :

byte[] MEP_04598_003 = {0x99, 0x13, 0x4E, 0xEE, 0x81, 0x63, 0xD3, 0xBB, 0x8B, 0x96, 0xDC, 0x91, 0x59, 0x56, 0x83, 0xF7};

BR
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Old 05-04-2013, 23:27   #15 (permalink)
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Thanks for your work & share. Can you also tell which models can not be unlocked by this algorithm?
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