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Old 12-28-2013, 19:06   #7 (permalink)
blagus
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Quote:
Originally Posted by Advance-Box View Post
@blagus

I did this some years ago using virtex 4 and realized that it is still cheaper to just use video cards gpu. Also making PCB for BGA with 400+ pins is a nightmare.

You cannot even fit 1 sha-1 core in your coolrunner cplds, they are too "small" and does not have enough macrocells.

The only way to beat the GPUs is to make custom SL3 asic.
Thanks a lot for the info.

The PCB itself isn't a problem, XBox360 RGH solution is on a small board, QFP package, with JTAG pin-header.

But, you say that it's too small for SHA1 code, so I'll forget about CPLD.

Can you give me some details about how much macrocells/memory should a CPLD/FPGA have for SL3 calculation? I've actually just started learning about these devices, and SHA1 calculation isn't really a complex task, so I'd like to get something capable of doing it.
I have just two SL3 phones that are just fine now, sim-locked, but if I could unlock them and learn something along, it would be nice.

Of course, I wouldn't ruin (your) SL3 market, something with 2-3G/s (FPGA speed I found on this forum) can't catch up with 4x7970 *******s calculating >14G/s.
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